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  <body>&lt;h3&gt;GETTING IN DEPTH: ARTICLES&lt;/h3&gt;
&lt;h5&gt;July, 2007&lt;/h5&gt;
&lt;h3&gt;The New Age: Beyond Lead Generation and Brand Identity&lt;/h3&gt;
&lt;p&gt;Steve Rappaport&lt;br /&gt;
    &lt;em&gt;B2B&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Business to business marketing strategies produce brand  demand by utilizing new forms of online media to their fullest potential.  Businesses have greater ability to interact and build relationships online that  will make the brand experience more relevant to each consumer&#8217;s particular  context and desires. &lt;/p&gt;
&lt;p&gt;Visa USA&#8217;s Business Breakthrough campaign is an example of a  company whose online marketing strategy was truly interactive and effective in  creating brand demand. Visa created video case studies for customers to follow  on their website of actual small companies Visa was assisting with business  advice. Video was more popular than traditional case study formats of a white  paper, and the opportunity to see businesses working with Visa caused  businesses to feel connected and engaged. &lt;/p&gt;
&lt;p&gt;Traditional strategies of lead generation and brand identity  can only be somewhat helpful to companies in the interactive and online arena  because they do not engage people the way the online environment allows.  Consumer engagement can create real brand demand by using technology to address  relevant consumer concerns and interests.&lt;/p&gt;
&lt;h5&gt;June 2007&lt;/h5&gt;
&lt;h3&gt;&#8220;Three Emerging Advertising Models&#8221;&lt;/h3&gt;
&lt;p&gt;Steve Rappaport&lt;br /&gt;
    &lt;em&gt;Journal of Advertising Research&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Advertising is in a transitional period partly as a result  of new online media. Older strategies of interrupt and repeat are giving way to  more media-integrated, relevant, and interactive strategies brought about by  digital media. Three new models have emerged. The &#8220;On Demand Model&#8221; deals with  greater consumer control over content and the media experience via TiVO, DVRs,  iTunes, et al.&amp;nbsp; The &#8220;Engagement  Model&#8221; is based upon emotional, contextual, and experiential connections with  the consumer building toward the co-creation of brand meaning. The final model,  &#8220;Advertising as a Service,&#8221; looks at advertising from the consumer&#8217;s  perspective and seeks to design the easiest, most helpful and enjoyable  customer experience. It intends to shape and personalize the consumer  experience when making a brand decision.&amp;nbsp; &lt;/p&gt;
&lt;p&gt;These strategies can be used in tandem as their basic  elements and premises complement one another. All involve a certain level of  responsiveness to the consumer perspective; all can best flourish in burgeoning  realms of interactive technology and media that facilitate the brand-consumer  relationship.&lt;/p&gt;
&lt;h5&gt;Winter 2007 &lt;/h5&gt;
&lt;h3&gt;&#8220;Six Strategies for Online Advertising&#8221;&lt;/h3&gt;
&lt;p&gt;Steve Rappaport&lt;br /&gt;
    &lt;em&gt;Always On&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Here are six winning advertising plays  straight out the ARF&#8217;s &#8220;Online Advertising Play Book.&#8221;&amp;nbsp; First, pull customers in through  multi-dimensional and interactive advertising. Second, use the internet&#8217;s  ability to categorize and profile consumers based on their online behavior to  precisely target your advertising. Third, online advertising should be one  facet of a comprehensive multi-media strategy. Allow consumers to easily  forward or share information. Connecting online and print advertising can be  mutually reinforcing and give the advertising the greatest reach. Fourth,  incorporate interactive elements into the advertisement itself, such as an  advertisement game, product design tools, and savings calculators. Fifth,  online advertising should be engaging consumers: welcoming participation in the  brand experience and learning from consumer input. The final strategy is an  understanding that the traditional one-way advertising street from media to  consumer has changed. The new mEdia are n-way interactive, and advertising must  change as well.&lt;/p&gt;</body>
  <created-at type="datetime">2008-03-28T00:00:00-05:00</created-at>
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  <permalink>online-playbook-plus</permalink>
  <summary></summary>
  <title>The Online Advertising Playbook Plus</title>
  <updated-at type="datetime">2008-05-05T13:05:25-05:00</updated-at>
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